The listening has been the We Have Ways of Making You Talk podcast with Al Murray and James Holland. But at least with a podcast I can get on and do other things.
The reading part has lately steered to the Second Anglo-Sikh War (after reading about the first in Flashman and the Mountain of Light). My book of choice here is Amarpal Singh's the Second Anglo-Sikh War. It's a bit of a whopper at over 500 pages and very good too. The same author has written on the First ASW and on the Siege of Dehli during the Mutiny. I've been thinking of Colonial wargaming for several years without actively doing anything about it, beyond buying A Portable Colonial Wargame and the Men Who Would Be Kings rules.
If I do go ahead, I've narrowed down my theatre of interest to the NW Frontier. As for period, well, I've been thinking of going right back to the 1840s and then following through successive generations right up to the 1930s. The intention is to approach it at skirmish or at most brigade level, playing scenario driven games with named characters. Not to be taken too seriously with silly names and possibly even an Imagination type approach. Expect bad puns. Also there could be an element of the Great Game involved, with devious Russian agents stirring up trouble. All being well, a brave British political officer might return the compliment causing trouble on the Tsar's frontiers which Count Karl Gustav Stutterheim will have to deal with. Suitable Russian figures can be found in ranges covering the Russo-Turkish War and right up to the Russian Civil War. Who knows.
I might stick with 10mm figures, or I might even go up to 20mm since I need new terrain/buildings anyway, I needn't be constrained by what I have currently. Pendraken have a number of ranges that I can probably use as proxies, if not always directly what I want.
The second possible side dish is the Spanish Civil War. Now this is something that has interested me since the early 80s, although I haven't done much reading on the subject since university days. To me the kaleidoscope of factions involved on both sides is a key feature. I was intrigued by Trebian's approach to handling different factions, so I popped in an order for For Whole the Dice Tolls and I'm slowly working my way through that now.
There's a lot to go through. For a start, modern warfare (and by my standards the 1930s is modern) is more complicated than the Horse and Musket era. All the different capabilities of AFVs for one thing, to say nothing of aeroplanes. It's more than I'm used to. If this goes ahead, I'll continue with 10mm ranges since I can use some of my existing stuff like woods. I also already have some T26s and a couple of trucks that could be used. Before taking the plunge, I will have a run through of the rules using my Continuation War figures as proxies. They are already mounted on bases compliant with Trebian's recommended dimensions. There are some spare Finns/Germans in helmets in the box of unpainted stuff. I might even get away with painting these up as Spanish regulars at this scale. Economy is the watchword!