I totted up the troops remaining to Leopold and Rutowski after the battle and came up with the following numbers of bases (2 bases making up a brigade):
Rutowski
Cuirassier 4
Dragoon 3
Hussar 3
Uhlan 2
Grenadier/guard 4
Musketeer 7
Grenzer 2
Heavy Artillery 0
Leopold
Cuirassier 8
Dragoon 6
Hussar 4
Grenadier 1
Musketeer 11
Fusilier 2
Heavy Artillery 3
With Frederick's arrival on 14th the Prussian totals are:
Total | Observation Corps | Field Army | |
Cuirassiers | 12 | 0 | 12 |
Dragoons | 10 | 2 | 8 |
Hussars | 8 | 2 | 6 |
Grenadiers | 5 | 1 | 4 |
Musketeers | 18 | 8 | 10 |
Fusiliers | 2 | 2 | 0 |
Artillery | 5 | 2 | 3 |
The Observation Corps under Leopold* remained before Dresden whilst Frederick took the field army to tackle Charles.
*Frederick decided the old boy need a rest, though cynics said the King was jealous of his old Field Marshall's success.
Against Frederick Charles could only muster:
Charles | |
Cuirassiers | 4 |
Dragoons | 2 |
Hussars | 2 |
Uhlans | 0 |
Grenadiers | 2 |
Musketeers | 12 |
Grenzers | 0 |
Heavy artillery | 2 |
Very interesting campaign, Chris. I am amazed at how quickly you can churn one of your campaigns out and play to conclusion.
ReplyDeleteIt’s quite straightforward really, as decisions are governed by dice rolls. Having done all that work in advance on tables of events and key decision points could be, and generally being organised helped. Also having uninterrupted time due to Mrs P being at work whilst I was off helped!
DeleteChris
A nice way to round off the campaign and rather believable too, with forces being forced into Winter Quarters far earlier than we might expect, due to the reliance upon horses and fodder to feed them etc, but not forgetting the PBI of course!
ReplyDeleteCheers Steve. It seemed more realistic to end it without another battle. The Austrians under Charles wouldn’t stand a chance given the disparity in strength. If he lost an army that would make for a very uncomfortable family Christmas!
DeleteEven then I let the dice decide. I gave low odds for Charles to accept battle.
Chris
I think that was a sensible way to round things off actually Chris, so kudos for keeping it real so to speak. The campaign certainly flowed well, so all that hard work pre game was obviously well worth it, and it probably helped that as a solo affair you weren’t waiting on others. Top stuff.
ReplyDeleteCheers Mark. Yes, having total control certainly helped.
DeleteIt also helped that I’d chosen a historical campaign of such limited duration in the first place.
Chris
A fun campaign Chris.
ReplyDeleteIt was diverting while it lasted. Maybe too few decision points as a player on reflection though.
DeleteChris
Great work at ending a campaign without a final, bloody but almost useless battle. One of the advantages of solo gaming is the malleability of time and space to solve intractable problems.
ReplyDeleteCheers!
DeleteWell done for running the campaign through to completion, not always easy to maintain the motivation, I would certainly struggle.
ReplyDeleteCheers Matt. Having such a limited scope/duration certainly helped. Actual play only extended from Monday to Thursday (with very little done on the Thursday). So not having it drag on avoided it going stale.
DeleteChris