Sunday, 16 January 2022

Hohenfriedberg: the Refight

So on to the game. Played this afternoon and evening in two parts with a break for dinner and Around the World in Eighty Days. The account is given below in photos.

Prussians to the right, main Austrian position to the bottom left, Saxons and more Austrians to the top left. I decided to start with the Prussians across the Striegauerwasser, and with the Allies already out of their camps.

The Saxons. The village of Pilgramshain to the right and the area of boggy land known as the Gule  in the rear.

The min Austrian infantry with the low ridge and Thomaswaldau in the foreground.

The Austrian right wing seen from across the Striegauerwasser. Thomaswaldau on the ridge in the background.

Prussian cavalry of the left wing form up having crossed the stream.


Having driven off the Allies left wing of cavalry the Prussians (above the blue line) are beginning to feed troops to the flanks. They are particularly needed to re-inforce their left (right of the picture) where the Austrians have the stronger cavalry force.




The Prussians have gained an overwhelming advantage on their right, with just a sole Austrian cuirassier brigade left (centre of picture).

Austrian infantry advance onto the low ridge.

The cavalry action between Thomaswaldau and Halbendorf. Ebb and flo was the order of the day. The Prussian wing would eventually be the first to break, taking Ziethen with it. The Prussians needed the Bayreuth dragoons on this wing (they are fighting Austrian cuirassiers upper left) so no heroic charge against the infantry this time.

A more general view round about the same time. Prussian cavalry squeeze the last of the Saxon cavalry (the Uhlans) from two directions whilst infantry pin the Saxon grenadiers in Pilgramshain. Meanwhile Frederick's bluecoats march slowly in the centre.





As above but from behind the Prussian positions.

The first wing has broken! And it's the Allies left. The one unit left here are Austrian hussars sent from the centre to try to slow up the Prussians.

Back to the Austrian right flank. Having seen off the Bayreuth Dragoons (and a cuirassiers brigade before that) the Austrian cuirassiers have turned to tackle a Prussian cuirassier brigade. By the village at the top several lines of Prussian cavalry remain. But each has suffered losses already.....

Heavy going for the Prussians in the centre.

And there we have it! The Prussian left wing cavalry has had enough and beatled back across the bridges whence they came........

But a moment later the morale of the Austrian cavalry on this wing has also collapsed. They decide that they have done enough for the Empress-Queen today.




Prussian horse and foot stream to the south to crush the Austrian centre. With no cavalry left, bar one brigade of hussars, for Charles of Lorraine the day is lost. Frederick has shown that once he has his hands on Silesia, it is going to take a lot to wrest it back off him.

The Reckoning


Post game thoughts.

Once again, Twilight of the Soldier Kings proves that it fairly trips along. This was by far the largest battle I have gamed with these rules (twice the number of units as Kesselsdorf) and yet it only took 3 1/2 hours. Even with a slow start re-reading sections of the rules. It was a convincing win for the Prussians, as it was historically, although the Austrian right wing was engaged before the Saxons were beaten. Also the Austrians did better on their right than they did historically. Without holding off until more help arrives, the Prussian cavalry on that wing need a lot of luck to win in this game. On the other flank a clear advantage in cavalry for the Prussians was telling. It was probably a mistake on my part (acting as Frederick) not to send more cavalry to the Prussian left right from the start. It was so close and the Prussians were perhaps a little bit lucky not to fold sooner on their left. 

This is a very challenging battle for the Austro-Saxons. The numbers of units that I came up with show a much more balanced number of troops than traditional accounts, and the Prussians have the edge in quality of infantry having many more grenadiers. To add to the Allies woe, the Saxon foot is rather poor. At the last minute I reduced the number of Prussian artillery brigades from 3 to 2, with one being large, to reduce the overall advantage. It's hard to see how the Allies can win this.




Hohenfriedberg - the Maps

Before the big battle here is some context.

As the Allies leave the safety of the border hills, Frederick marches at speed to intercept them.  Prior to this he had fined weakness to tempt Charles of Lorraine to make his move. A strategem that inspired Napoleon in the Austerlitz campaign.


The German General Staff map. Prussians in blue, naturally.


The battlefield today. Apart from the growth of Stzegom (Striegau), the settlement pattern looks unchanged from the General Staff map. Note the long, strung-out villages.


The approximate positions of the armies superimposed on the preceding map. Names of the villages and the river added in German. The black ovals indicate higher ground. They permit guns sited on them to fire over the heads of intervening troops but otherwise only act to block line of sight.




Wednesday, 12 January 2022

Hohenfriedberg - OOB MkII

Right, since my last post on the matter I've managed to scrutinise the German General Staff map* and having obtained a copy of Duffy's the Army of Frederick the Great, I've cobbled together an order of battle based on the maps; and converted that to 'brigades' for Twilight of the Soldier Kings ('TOSK'). And I'm actually content with it. Finally.

The German General Staff map names all the regiments (of all three armies). I was able to cross-reference these against the army lists in the Army of Frederick the Great and the Army of Maria Theresa, to confirm which cavalry units were which type (cuirassier, dragoon, chevauxleger, hussar). The infantry was more straightforward to determine which were combined grenadier battalions/guard and which were ordinary musketeer/fusiliers.

The southern half of the battlefield. These maps really are beautiful.

If you want to cut to the chase and avoid the waffle you can jump straight to the table below.

* admittedly this is a secondary source, produced 140 years after the event.


A note on names/language.

The town of Striegau (top right in the above map) was the point around which the Prussians orbited on their way to confront the enemy. The Saxons referred to the battle as Striegau and not Hohenfriedberg, which is off to the south west on the map below.

The region this was in, Silesia**, is now mostly in Poland. At the time it was a newly-acquired part of the Prussian state, passing via the German Empire into Polish control after WWI, and then again after WWII. Consequently Hohenfriedberg became Dobromierz and Striegau, Strzecom.

** Schlesien in German; Śląsk in Polish; Schläsing in Lower Silesian; Ślōnsk in Silesian.

Before becoming Prussian, it was part of the Habsburg realm. Before that it was part of the Kingdom of Poland. It seems like it's gone full circle.

Throughout I've used the German names, simply because they're the ones I'm more familiar with, and easier for me to say. Or rather, I probably pronounce them less incorrectly than I would the Polish names. Whilst in this period large numbers of inhabitants of Silesia spoke Lower Silesian (a German dialect), many spoke Silesian (a west Slavic language). What they called the towns and villages, I have no idea - NOT necessarily the same as the modern Polish names. 


First some caveats.

(1) The number of Prussian squadrons. 

I've assumed all cuirassier and dragoon regiments were at their complement of 5 squadrons apiece. Except the Garde du Corps (CR13) which I believe had only 1 squadron at this point, and it certainly looks that way on the map.

The hussars are not so straightforward. The size of the blocks on the map are the same size as the heavy cavalry. I've therefore assumed 5 squadrons apiece, except for Ziethen's regiment (HR2) which looks like it had the full complement of 10.

(2) The number of Austrian squadrons.

I've assumed all dragoons and cuirassiers were at 6 squadrons each. Hussars are not shown on any map. They don't appear to have been expected to take part in the main cavalry action in that period. Duffy says there were about 2,500 hussars and 'Croats' (i.e. Grenzers/light infantry) so I've assumed a 50:50 split. This equates to one 'brigade' of hussars in TOSK.

(3) 'Croats'

I've assumed 1/2 of the above mentioned light troops were 2 or 3 battalions, and converted this into 1 'brigade'. They'll sit somewhere in the centre, at the back with the Austrian hussars.

(4) Saxons

I can make out most of the names of the cavalry regiments and cross-reference these against Pagan apart from 3 names in the main line and two 'blocks' off to the left of the line. Pagan states that there were 4 squadrons of Karabiniersgarde, 12 of cuirassiers, 4 of chevauxlegers, 4 of dragoons and 22 companies of uhlans. 

Apart from the Karabiniere most heavies were on a strength of 2 squadrons. The units I couldn't make out could therefore be 1 regiment of cuirassiers and 2 of dragoons. The second line of the detached block looks like it could be '5 pulks uhlans', a pulk being a Polish*** for a regiment. On the basis of this I've allocated the Saxons 2 brigades of cuirassiers, 1 of dragoons****, and 1 of uhlans.

For the infantry I've allocated 4 line brigades for the 18 battalions (with 1 being large), and 1 for the 18 companies of grenadiers.

*** the Elector of Saxony at the time of Hohenfriedberg was also King of Poland. This put him on the same level as the other Elector-King, Fredrick II, which probably irked Old Fritz no end.

**** The Chevauxlégers don't seem to have worn the cuirass and the troopers were referred to as 'dragoons', so I've assumed they're the same tactically.


General notes (not notes for Generals).

For the Prussians and Austrians I've allocated 1 brigade per 2 regiments of cavalry/10 or 12 squadrons, or 4 battalions of infantry. It doesn't always work out neatly in terms of which wing they were in so there's a certain amount of fudging. TOSK allows for normal, large and small brigades in any case. 

Where there are different types of horse or foot interlaced (e.g. a dragoon unit between cuirassiers) I've moved them around to 'neaten' things up. In TOSK you can have mixed quality units, where you dice on first contact to determine which prevails, but I like to keep it simple for solo play. I've been more generous with the Saxons giving them a brigade for every 8 squadrons of heavies.

The General Staff map clearly marks each of the infantry unit blocks (is there a special term for these?) with those little sticks, one for each battalion. Thus it is easy to see which of the Austrian regiments has 2 and which has 3 battalions. For the Prussians incidentally only the regiment of Alt-Anhalt (IR3) had 3 battalions at Hohenfriedberg, and the Grenadier Garde (IR6, or Potsdam Grenadiers) had just the one. The Garde (IR15) are shown as having 2 of the 3 battalions present. All the rest of the Prussian infantry were on an establishment of 2 battalions.


Brigades for Twilight of the Soldier Kings.

Surprisingly the opponents were evenly matched in terms of numbers of men and units. 136 squadrons Prussians (more than Duffy but not as many as Chandler) versus 125 Austro-Saxons (counting an Uhlan company as 1/2 a squadron). The infantry faces off at 69 Prussian battalions against 71 Austro-Saxon battalions.

The Prussians have a slight edge in cavalry numbers, but the Allies have more cuirassiers. The Prussians have a distinct qualitative edge in infantry, and more heavy guns. Light pieces are not classed as game pieces in TOSK.


Total Brigades


Prussians

Austro-Saxons

Cuirassiers

5

7

Dragoons

5

3

Hussars

3

1

Uhlans

0

1

Garde/Grenadiers

5

2

Musketeers

12

15

Croats

0

1

Heavy Guns

3

2


33

32

In terms of the overall numbers of men engaged, this seems bout right. The Prussians had more cavalry and the Allies had more infantry. Fuller detail is shown below, including the split between the different wings.

I need to allocate subordinate commanders to each army.


Next Step

Next on the agenda is to work out a way of creating a game that reflects the semi-encounter nature of the battle. The whole field can be contained within an area of 3 miles by 4, or about 108 x 132 centimetres, if I use the German General Staff map.

Maybe I should just go with this layout


The full OOBs.

The regimental designations were only given much later after the war, and contemporaries used the Inhaber's name (i.e. the Colonel-Proprietor). 'Bde' refers to Twilight of the Soldier Kings game units.


Desig

Sq

Bn

Cav. Bde

Inf Bde

Artillery Bde

Remarks

Prussian OOB








Right Wing








Natzmer

HR4

5


1



Large

Reusch

HR5

5



Suldan

HR6

5



Garde du Corps

CR13

1


1



1 small elite

Gensd’armes

CR10

5



Buddenbrock

CR1

5


1




Prinz v.Preussen

CR2

5





Leib-Karabinier

CR11

5


1




Kyau

CR12

5





Möllendorf

DR6

10


1




Possadowsky

DR1

5


1




Wurttemburg

DR2

5





Grenadiers



12


3



Holstein-Beck

11


2


1



La Motte

17


2




Alt-Anhalt

3


3


1



Prinz Moritz

22


2


1



Hesse-Darmstadt

12


2




Hautcharmoy

28


2


1



Polenz

4?


2




Kalckstein

25


2


1



Lehwald

14


2




Artillery






2










Centre








Alt-Wurttemburg

DR11

5


1




Nassau

DR12

5





Bronikowski

HR1

5


1




Hallasz

HR7

5





Truchess

13


2


1



Markgraf Karl

19


2




Garde

15


2


1


Small

Grenadier Garde

6


1



Hacke

1


2


1



Blanckensee

23


2




Bevern

7


2


1



Schlichting

2


2




Dohna

4?


2


1



Alt-Schwerin

24


2




Du Moulin

37


2




Fusilier

Borcke

29


2


1



Jeetze

30


2




Bredow

21


2


1



Hertzberg

20


2




Bonin

5


2


1



Anhalt-Zerbst

8


2




Grenadiers



5


1



Artillery






1










Left Wing








DR5

DR5

10


1



Bayreuth

CR8

CR8

5


1




CR9

CR9

5





CR4

CR4

5


1



Large

CR5

CR5

5



CR7

CR7

5



DR3

DR3

5


1




DR4

DR4

5





HR2

HR2

10


1












Prussian Totals


136

69

13

17

3










Austrian OOB








Right Wing








Hohenembs

CR4

6


1




K.St Ignon

CR22

6





J.Pálffy

C27

6


1




Diemar

C33

6





Bernes

C21

6


1




F.St.Ignon

C12

6





Liechtenstein

D6

6


1




Preysing

Dii

6





Wurttemburg

D38

6


1



Large

Philipert

D37

6



Althann

D1

6











Centre








1st line








Franz Lothringen

IR1


3


5



Alt-Königsegg

IR54


3




Hessen-Kassel

IR37


3




Thüngen

IR57


3




Grünne

IR26


3




Maschall

IR18


2




Baden-Baden

IR23


3




2nd line








Karl Lotharingen

IR3


3


3


1 large

Harrach

IR47


2


Neipperg

IR7


2


Leopold Daun

IR59


3


Kollowrat

IR17


3


Hussars

HR24



1




Croats

?


3


1



Artillery






2










Left Wing








Grenadiers

N/A


4


1


16 companies

1st line








Vettes

IR34


3


3



Botta

IR12


3




2nd line







Gyulai

IR51


4




Browne

IR36


2




Cavalry








Birkenfeld

CR23

6


1




Czernin

CRiii

6





Lucchesi

CRii

6


1




K.Pálffy

CR8

6













Saxon OOB








Infantry



18


4


Inferior, 1 large

Grenadiers



1


1


18 companies. Standard/trained

Cavalry








Königlicher Prinz

CR2

2


2




Maffei

CR3

2





Garde Karabinier

GC

4





O’Bryan

CR5

2





Gersdorff

CR8

2





Haudring

CR4

2





?

CR?

2





?

DR

4


1




?

CLR

4





Uhlans


11


1



22 companies (Fahnen)









Allied Totals


125

71

12

18

2